Beckoning Chasm has moved into some new wordpress-driven diggs. If you’re the bookmarking sort, then I suppose this would be the point at which you update them.
He also has a few new posts in the Telephone Girl series, which I mentioned before.
The painting is a tough one. Now, aside from using fingerpaints as a child, I’ve never painted in my life, but I can still recognize the process he’s going through. I follow a very predictable cycle when undertaking a project, and I bet a lot of people will find this familiar.
- Enthusiasm: This is going to be my best project ever!
- Unease: Hm. This is getting tough.
- Dismay: This is impossible! It’ll never get it!
- Defeat: What a waste of time. I must destroy this project and erase all traces of it so that my lack of talent is never exposed to the world.
- Grim resolution: I’ve come this far. I might as well finish it, even if it sucks.
- Hope: You know, I’m starting to get it. I might pull this off after all.
- Elation: I did it!
- Hubris: That was easy! Next time I’ll do something twice as difficult!
I’m somewhere between steps 5 and 6 on my current project, which is making a character animation engine. (In videogames, this is what makes those 3d characters move and bend their limbs instead of sliding around like statues.) I enjoy it anytime I can see someone make it all the way #8.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
T w e n t y S i d e d
Many, many thanks again for the kind words. There should be another Telephone Girl update later today (sessions four and five).
In the meantime, I’ve been taking out some frustrations with TG by making progress on another painting which even I’m starting to find disturbing. (It probably doesn’t help to have horror movies on in the background while working.)
I enjoyed reading this article. It seems that you are a great source of information. Keep them coming.
Geez, I always stop at #4. Maybe that’s the reason I’m such a loser?