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What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
The Brilliance of Mass Effect
What is "Domino Worldbuilding" and how did it help to make Mass Effect one of the most interesting settings in modern RPGs?
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
The Best of 2018
I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
T w e n t y S i d e d

What is not art? Bad art is still art.
Is it really a useful term? Given people tend to call stuff they don’t like not-art, and anything they like enough art, would we be better off just expressing our degree of attraction/repulsion with associated adjectives?
“Is it really a useful term?”
Not to me. The heart of the debate (which I linked) was over a judge’s ruling wherin he concluded the ALL videogames were, by their very nature, devoid of art and therefore didn’t get any of the protections of free speech.
I only care about art, and its definition, insmuch as people would seek to deprive me of it.
Sometimes I wonder if critics class art as “If you show this to a girl and then start to pleasure her without asking and she lets you, it’s art.”
It’s not so much the individual elements (graphics, sound, story) as it is how it all mixes together. In the case of Lumines (and to a greater extent, Rez), the music all syncs up to the action on screen. If you weren’t the one playing the game, just listening from the sidelines, you almost wouldn’t be able to tell that there was a game being played judging from the sounds.
Do you really feel there is a GAME happening here, too?
I played it for a few minutes before switching it off, feeling slightly insulted by this poorly formed shadow of Tetris.
Hey, don’t hold back. Tell us how you really feel Jack. ;)
Jack, I’m amazed at your confidence. To be able to dismiss a game as a ‘poorly formed shadow of Tetris’ after only playing for ‘a few minutes’.
How many people turned off Tetris after ‘a few minutes’ feeling slightly insulted? I did for one. Only after playing for a few hours does the gameplay really sink in. This is true for almost every game I’ve played in this genre.
Yeah, the “Is this art” debate gets rather subjective fast. Even more so when you start trying to delineate things like “High Art” and “Low Art.”
I did love this game, when I got to try it on a friend’s PSP. But then again, I’m a puzzle game junkie so I’m horrendously biased. I still play Yoshi’s Cookie every so often.
I actually stand directly opposite the judge Shamus mentioned… all video games, by their nature of being designed to entertain, are a form of art. Now some of it is art I wouldn’t want to spend money on (like any game with a professional sports star on the cover), but then again I know the people that do spend their money on those games usually have little to no interest in the ones I do pick up (Like any game with Sid Meier’s name on the cover).
Lumines falls squarely into the category of asbstract art, in my mind. So did Tetris, Bust-A-Move, Chuzzle, and Bejeweled. There’s no story or characters really, but the art is in the choice of colors, the geometric patterns, and the music/sound effects.
I personally believe lumines is art, why not?