Here we have the last of the slightly disjointed Assassin’s Creed series. I thought I killed this game a few strips ago, but the dang thing just won’t shut up.
From The Archives:
Bethesda NEVER Understood Fallout
Let's count up the ways in which Bethesda has misunderstood and misused the Fallout property.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Netscape 1997
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
Raytracing
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
T w e n t y S i d e d